![]() ![]() Turn around and watch the hallway to the left. Hang back for a moment, and you can slip right behind this patrol for an easy takedown. Jump over and use the right wall for cover as you watch for the flashlight to appear. You can safely pull him over for a quick takedown. Just hang here for a moment until an unlucky guard walks right up to it. Approach the scaffolding ahead, and climb up to the raised railing. ![]() Jump into the bucket and get Sully to lower you down to take the low road past the gates. Once you confirm that you’re locked out, you’ll need to look for the nearby well. The next set of locked gates won’t be so easy to get through though. There’s a statue just past this locked gate with a treasure at its feet. The locked gate can also be opened with a simple shot, so blow the lock off and go forward. Shoot it to knock the treasure down so that you can pick it up. If you look a bit above and to the left of the locked gate on a nearby wall, you should be able to spot the glimmer. Note that there’s a glowing treasure on the wall here. Move forward until you can see a locked gate. He’ll then help you spin the wheel and open the door to the next area. Loot the bodies, then go to the door and lift the bar to let Sully in. The rest will be easy enough to pick off once they start shooting. If you want to go in shooting, try to do takedowns for the few guards on your side, then get into a nice position by a rail and take out one of the survivors with a quick burst. Crossing the divide will be hard, but if you just watch the surviving patrols, you’ll find that they give you a few options. There are five guards, and the ones on your side are fairly easy to slip behind for quiet takedowns. I believe that there is no real benefit to this, unless you just enjoy stealth. ![]() If you want, you can do this in a completely stealthy manner. If you go on the right side, you’ll be able to work your way up some railings and rocks to get into a raised window, and from this point you’ll be able to see a few guards. Sully should point out that just charging in is a pretty bad idea. If you climb over to the one on the right, you should be able to grab the first treasure in the chapter.Ĭlimb back up and approach the door. Hang for a moment, then drop off to one of the arches below. Jump over the markers and drop off the edge. There’s a little area marked off with caution tape, and that’s just begging to be explored. Once you’re over the garrison walkway, you can start moving forward. You should be able to climb your way up onto the raised pathway through some creative climbing. It looks like we have to break into it, like always. ![]()
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